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Monolith & Dungeon Updates
#1
  • Spawned Monoliths will now respawn after 30 minutes of inactivity (fixes issues with monoliths spawning in unreachable areas).
  • Added barriers in dungeons that block progression until all mobs are defeated.
  • Prevented purchasing and collecting items when inventory is full.
  • Added /exitdungeon command for quick dungeon exit.
🔧 Fixes & Improvements
  • Fixed an issue with joining a party after leaving a previous one.
  • Added a trade rejection message when a player does not have enough money.
📢 Developer Note
We dedicated most of this month to internal organization, team expansion, and planning for the upcoming months. We’ll be sharing more details about these plans with you very soon.
Mustafa Kemal ATATÜRK 
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